Has it really been since March since I have updated this blog?! Well either I have been super lazy (which I have) or life has taken a few unexpected turns in the last year (which it has). Regardless, today is a new day, and for some reason or another I have the urge to update Nintentunes, so for anyone who still cares, here we go!
Who doesn't remember the soothing tunes of Donkey Kong Country for the SNES? In its time, Donkey Kong Country was one of the best looking games around, period. The pre-rendered 3D graphics were unmatched at the time, and the game was one of the first to use the technique. While some criticize the game for not having precise platforming like its Mario counterparts, the visual style and sense of exploration found in the game is unmatched even by Nintendo first party standards.
It wouldn't take long for Nintendo to realize that they had a hit on their hands, after a demonstration of their technology running on the SNES, Nintendo was quick to purchase a 25% stake in the company. From there, Rare went on to be one of Nintendo's most successful developers before the Microsoft acquisition in 2002.
Although Rare is no longer a Nintendo owned company, they have left behind a legacy that has spanned from Goldeneye 007 to Killer Instinct. In the N64 era, there was no company that whose games I looked more forward to than Rare, and it is truly sad that they company is in the state that it is in today. Who's to tell what the company would be about if it was still Nintendo owned, but you would think that Kinect Sports and Xbox Avatars wouldn't be on the top of their recent resume.
Monday, September 3, 2012
Thursday, March 15, 2012
There was once a time when all a game needed to be successful was a catchy name, and Fabio on the front cover. Ok, so it wasn't until Wizards & Warriors II until Fabio was introduced, but still. FABIO! Developed by Rare and published by Acclaim, the game is an action platformer in which the player takes control of Kuros the knight.
Wednesday, March 14, 2012
Life Force is actually an NES port of arcade game Salamander, which is a spin off to Gradius. A side-scrolling shooter with power ups, Life Force was my first look at what is known as the bullet-hell shooter genre. Playable in 2-player, the game is one heck of a time with a friend.
Tuesday, March 13, 2012
There's no denying that video games of the late 80s and early 90s on the whole were much more difficult than they are today. It may just be because I was young at the time, or maybe I'm just bad at games, but there are titles in my NES library that I STILL haven't beaten. Not because I haven't had time to beat them, but because I can't beat them. They are just too hard....too hard without a Game Genie. Ninja Gaiden is one of those games.
Monday, March 12, 2012
So I've been slacking. Really, I haven't posted in almost two weeks! Come on! I owe you all better than that. Well, It's spring break now, and I have vowed to myself that this week I will post at least once a day. Deal? What better way to kick it off than one of the best games on the SNES, The Legend of Zelda: A Link to the Past? You game? Then join me after the break!
Friday, March 2, 2012
One of the last game I ever played on my NES was Gargoyle's Quest II after acquiring it from a local pawn shop. While the game doesn't do anything remarkably groundbreaking, on the surface it is a basic get from point A to point B platformer, it does contain fun RPG elements that will keep you coming back for more.
Friday, February 24, 2012
The most important part about being a gamer in the early 90's was whether you preferred blast processing, or if you would rather have a Super FX chip. I was always a SNES guy, so Super FX was for me. I'm not even sure what the two buzz terms actually mean, but hey, it got me to buy a SNES so who am I to judge!
Tuesday, February 21, 2012
The World Ends With You is a game with a long name, but an even longer list of things I love about it
The Nintendo DS is undoubtedly one of the greatest video game systems to ever be released in my opinion. Year after year throughout the little handheld's life, great and unexpected games were released much to the delight of myself and gamers around the globe. Case in point being The World Ends With You, an action role-playing game developed Jupiter, the team at Square-Enix behind the Kingdom Hearts franchise.
Friday, February 17, 2012
Is it awful that I think that Contra 4 is to freaking hard for me? It seems that I say that a lot on this blog and also on Infendo where I am a contributor, but even on easy this game is not cake walk. Anyone who has been following my work knows that I am absolutely in love with anything that Wayforward brings to the table, in fact, I would go as far as saying that they are my favorite 3rd party developer that regularly brings content to Nintendo platforms. This game however is a kick right in the pants, and it will rightfully take hours on end to fully complete the game.
Thursday, February 16, 2012
Super Mario Sunshine takes a lot of flack from a whole lot of gamers as one of the weaker Mario titles. Not me. I actually really like the game, and find the non-traditional gameplay quite refreshing for a Mario title. Jetpack fueled by water? Sign me up.
Wednesday, February 15, 2012
Double Dragon isn't just the Chinese restaurant down the road, it was once a fantastic video game series!
When beat 'em ups were king, there weren't many better out there than Double Dragon. A good beat 'em up was akin to what the first person shooter genre is today. There really isn't anything like a good couch co-op game, and one of the best in the business was most certainly Double Dragon. The games were so popular, they even spawned a live action movie!
Monday, February 13, 2012
Fact. The Metal Gear series did not start on the Playstation. In truth, the game didn't start on a Nintendo console either, it actually was first released for the MSX2 computer that was popular in Japan and parts of Europe. The NES version of the game was drastically different from the MSX2 original, and actually wasn't developed by Hideo Kojima at all. Kojima has been very outspoken about his disappointment in the title, and even goes as far as saying that the care that he put in the original title just wasn't present in the NES version.
Saturday, February 11, 2012
Aside from Nintendo, Capcom was really the bell of the ball in the 8-bit era. Just look at the franchises they brought to the table in the 80's and early 90's. You have Mega Man, Ghosts'n Goblins, Bionic Commando, and a little game not many have heard of, Section Z. If you haven't heard of Section Z, you're missing out. It was, and still is, a pretty great side-scrolling space shoot-'em-up that was originally released as an arcade coin-op, and was later ported to the NES.
Wednesday, February 8, 2012
One of my favorite memories of the Gamecube era was gathering four friends and four Gameboy Advance + Link Cables, and huddling up in front of the television to play Final Fantasy Crystal Chronicles. At the time, Gamecube to GBA connectivity was all the rage. Well, all the rage may be going a little bit too far. Nintendo touted the connectivity feature as being groundbreaking, and at the time in many ways it was, but unfortunately not many people were able to take advantage of it due to how relatively expensive it was to gather together all the necessary equipment required to fully take advantage of the feature.
Tuesday, February 7, 2012
One of my absolute favorite co-op experiences to be found on the NES would have to be Heavy Barrel developed by the late Data East. The game is actually an arcade port of a game of the same name, and it is addicting as all get out. Basic premise: you're a red dude. If you have an extra controller and a friend, they are the blue dude. Red dude and blue dude team up to kill all the grey dudes. As it should be.
Friday, February 3, 2012
My first exposure to Star Fox 64 was a promotional VHS (yeah, like those rectangle plastic things) that came with my subscription to Nintendo Power. Not only did the video hook me because of the video making fun of Sony and Microsoft (I was, and am, a huge Nintendo fanboy), the intrigue of the brand new gameplay feature certainly got me interested. The rumble pak.
Wednesday, February 1, 2012
Capcom and Nintendo. The two video game giants have had a long relationship, starting way back on the NES. One of, if not the most popular game franchise on the NES for Capcom was the Mega Man line of games, and no Mega Man title is more special to me than Mega Man II. If forced to play the game with a blindfold on with only my toes, I could probably beat at least three of the robot masters, not joke. As I've stated before, the only other game on the NES that I have put more time into would be Castlevania, so I know both games like the back of my hand.
Tuesday, January 31, 2012
Legacy of the Wizard is unfortunately one of those games that I never got around to beating (read: too hard so I never picked it back up). That doesn't discount the fact that the game has a lot going on for it. First of all, the game was one of the first of it's kind in that it was a non-linear and completely open world. This was pretty unprecedented for the time, even though in today's post GTA world that's nothing new. Each playable character had different attributes such as Lyll jumping ability and Xemn being the character with the highest attack power. Remember password systems? Yeah, Legacy of the Wizard had one of those.
Monday, January 30, 2012
Back in 1989 when Capcom and Disney were best friends, licensed video games based in the Disney universe were actually good. Really good. In fact, some of the very best NES games were Disney games made by Capcom, case in point: DuckTales. I'm not sure what episode of the animated series Scrooge McDuck bounced around on a pogo-stick, but it sure did make for a compelling gameplay mechanic.
Sunday, January 29, 2012
Talk about third world problems. I remember as a kid, right about the time when I owned a dozen or so NES games, I saw a commercial for Super Mario World and decided that what I had wasn't good enough. All I could think about was how I wanted the newest, hottest thing, and how my system didn't look as great as the SNES did. It took a year to finally get my system second hand from a garage sale, but I finally acquired one, and it was awesome.
Sorry for the contest delay folks. You cold blame that on my shoddy Comcast internet that has been down all day. I'm sure you all have been chomping at the bit to see who has won the free copies of Xenoblade Chronicles, so without further adieu, let the contest winners commencement....video begin! The contest winners were chosen the only fair way possible, through a random Smash Bros. Brawl Tournament! Click on through to see if you were a winner.
Saturday, January 28, 2012
Thank you all for participating in the Xenoblade Chronicles giveaway! Winners will be announced tomorrow!
Thank you all for participating in the Xenoblade Chronicles giveaway, and thank you Operation Rainfall for helping to get the word out about the contest. The contest comes to a close today, and winners will be picked tomorrow. To celebrate, I thought it be only fitting to dedicate today's Nintentune to the fantastic music of Xenoblade! Soon enough the game will be available in North America for everyone to enjoy, but until then, follow along and enjoy the music!
Thursday, January 26, 2012
Where would the video game industry be without the likes of Metroid? So many games have copied many of the gameplay elements of the series, some more blatantly than others. Not that that's a bad thing. Xbox Live Arcade title Shadow Complex from Chair Entertainment is perhaps the finest example of how to do the Metroid formula right. Much like Samus herself, main character Jason Flemming gains new weapons and abilities as he progresses through the game, allowing new areas to be reached. Many people have coined this brand of gameplay Metroidvania, as Castlevania: Symphony of the Night also took the idea and ran with it.
Tuesday, January 24, 2012
All I wanted when I got my imported see-through clear Gameboy Color was a copy of Pokémon Red. Turns out that Pokémon was kind of popular back in 1998 and it was sold out, so I was forced to settle for Link's Awakening DX (which turned out just fine in retrospect). I waited three long weeks, riding my bike to the local game store uphill both ways before I was finally able to snag myself a copy. In the end, it was well worth it. Say what you like, but I am a huge PokéManiac.
My first experience with Castlevania was actually in my daycare before I even reached grade school. La Petite Academy, the good old days. In retrospect, it probably wasn't a good idea to let a bunch of four and five year olds play a game such as Castlevania, but hey, it actually helped me become the gamer I am today. After all, it was after playing the NES for hours on end at daycare that made me beg my parents to get me a console that year for Christmas.
Monday, January 23, 2012
So here's the deal. I already own a copy of Xenoblade Chronicles, but have been toying with the idea of buying an NTSC copy just to support the cause. Problem is, I just can justify owning a PAL and NTSC copy of the game, so I have decided to give one away as the first ever Nintentunes.com giveaway!
Want a copy? It's simple as pie to get one. Here's all you have to do:
I don't know of many games that have you soaking the manual (or at least an included letter found in it) in water to continue on in the game, but out of all of them that I know of (which is only one, incidentally), Startropics is the best. Nintendo doesn't release many games like Startropics any more nowadays. Puzzles, fun story, interesting characters...Startropics has it all. When the game was re-released on the Virtual Console, I jumped all over it because there really hasn't been an experience like it from Nintendo since.
Sunday, January 22, 2012
The legend of Final Fantasy goes like this: Square was in financial trouble at the time of the games release in 1987, and had the game not sold well, the company would have been forced to declare bankruptcy. In truth, Hironobu Sakaguchi tells the tale a little differently.
The name ‘Final Fantasy’ was a display of my feeling that if this didn’t sell, I was going to quit the games industry and go back to university. I’d have had to repeat a year, so I wouldn’t have had any friends – it really was a ‘final’ situation.”
Friday, January 20, 2012
Apparently I'm on a Zelda kick as of late, but seeing how long the franchise has been around and how iconic a lot of it's music has been, I don't suppose that is a bad thing. I can say without a doubt that out of all the Zelda soundtracks across all the platforms, the music from Wind Waker is my favorite. Every island that is sailed to has it's own unique theme that perfectly complements the mood of island. There were times when I would just leave my console on while doing other things (folding laundry, doing homework, cleaning house) just to hear the music on loop. That's how wonderful the soundtrack is.
Thursday, January 19, 2012
When I got my shinny new (imported!) Gameboy Color, complete with see-through clear casing, Link's Awakening DX was the first color game I popped in. I had previously played the original black and white version but never owned it. This was the first time I was able to truly sink my teeth into the meaty adventure, and I was loving every minute of it. The game was quite different in theme than any other Zelda adventure before it, and never seemed to take itself too seriously.
Wednesday, January 18, 2012
U.N. Squadron for the SNES is one of those games that you can play over and over again and never seem to get bored with it. You will too, because it's pretty challenging and will take memorization to perfect. I don't see myself as any kind of professional gamer by any means, but I felt quite accomplished the first time I was able to finish U.N. Squadron to completion because it is actually quite difficult.
Tuesday, January 17, 2012
Golden Sun might be the best RPG series to grace any Nintendo console. Well it's my favorite anyways.
If you couldn't tell by now, RPGs are kind of my thing. There is just something about interacting with a good plot that you can't get in any other medium that makes video games so great, and almost no genre has better storytelling (usually) than RPGs. That and they usually have a pretty wicked musical score, case in point Golden Sun for the Game Boy Advance.
Monday, January 16, 2012
If there was one game I that I could hold over all the PS2 and Xbox fanboys last generation, it would be Metroid Prime. The game looks, plays, and sounds absolutely incredible...but don't call it a first person shooter. It just isn't that. Sure you technically have a gun for and arm it is in the first person perspective, but the game is all about exploration and discovery. Some have dubbed it a first person adventure, and I tend to agree with that classification.
Sunday, January 15, 2012
Say what you will about Mario Kart, I can even admit that it is a great game. Heck, Mario Kart 7 has hardly been out of my 3DS since it was launched late last year. But if you ask me what my favorite cart (kart?) racer is, I will tell you Diddy Kong Racing any day of the week. The music, top notch. The gameplay, second to none. And nothing against any of the characters in the Mario universe, but all of the racers in Diddy Kong Racing have personality and style that just isn't found in Mario Kart.
Thursday, January 12, 2012
In my opinion Quest 64 is one of the most underrated games to ever appear on the Nintendo 64. It was panned by game critics and gamers alike for not being like other RPGs that appeared on the Playstation, namely not having CGI cutscenes or having voice acting, but I loved it for it's challenging gameplay and vast world to explore.
Tuesday, January 10, 2012
There are many wonderful video games on the SNES, which just so happens to be my favorite video game console, but Secret of Mana holds a special place in my heart. Well, I actually have a confession. I didn't play a game in the Mana series until the GBA remake of Final Fantasy Adventure, Sword of Mana. After that, I was hooked. I went to my local pawn shop to by a version of Secret of Mana, and left when then didn't have it. I looked all over the city trying to find myself a copy, and ended up buying a ridiculously expensive copy on ebay.
Monday, January 9, 2012
Back in my day, when we had to walk to school in the snow up hill BOTH WAYS, licensed games used to be good. Not like this game is actually playable good, but I want to play this game until I master it good. This is especially true when it comes to Disney properties of the late 80's/ early 90's, and this is majorly because Capcom had their hands in the creation of the games.
Sunday, January 8, 2012
What better way to kick off the Nintentunes blog than with a song from my favorite game of all time! Illusion of Gaia is a terribly underappreciated game for the SNES published by Enix and developed by Quintet.