Tuesday, January 24, 2012
Pokémon. Great RPG or crack for kids? You decide.
All I wanted when I got my imported see-through clear Gameboy Color was a copy of Pokémon Red. Turns out that Pokémon was kind of popular back in 1998 and it was sold out, so I was forced to settle for Link's Awakening DX (which turned out just fine in retrospect). I waited three long weeks, riding my bike to the local game store uphill both ways before I was finally able to snag myself a copy. In the end, it was well worth it. Say what you like, but I am a huge PokéManiac.
Before Pokémon came around, there wasn't really a game quite like it. Who had ever had the gall to release essentially the same game twice in two different packages? Want to collect ever Pokémon in the game? You better either get with a friend and trade, or pony up for two versions of the game. Genius, simply genius. It didn't hurt that the game was actually pretty fantastic as well, and a deep RPG at that. How many times did my lunch sit uneaten in the school cafeteria as a group of friends gathered around, link cable in tow, to trade or battle to the death? I mean faint, yeah, battle to the faint.
When was the last time that you felt the joy of catching that super-rare Pokémon after whittling their lifebar down to the smallest sliver of health, and jumping for joy when you saw the Pokéball stop shaking and knowing that the prize was yours? Nowadays there are so many Pokémon that if the Pokérap were to be revived, there would have to be an intermission in-between. Don't get me wrong, Pokémon Black/White is probably the best iteration of game thus far, but there is nothing like the original 151 Pokémon. Nothing.