Thursday, January 19, 2012
A portable Zelda with Yoshi in it? Yes please!
When I got my shinny new (imported!) Gameboy Color, complete with see-through clear casing, Link's Awakening DX was the first color game I popped in. I had previously played the original black and white version but never owned it. This was the first time I was able to truly sink my teeth into the meaty adventure, and I was loving every minute of it. The game was quite different in theme than any other Zelda adventure before it, and never seemed to take itself too seriously.
I love the fact that in Link's Awakening, Nintendo threw convention out the window, and instead decided to let loose. Characters routinely break the fourth wall in the game, giving the experience a unique twist. I especially love the characters from other Nintendo franchises that make an appearance in the game, mostly from the Mario universe. Goombas to stomp on, chain chomps as pets, Yoshi dolls to collect....they're all there.
A lot of the old Zelda standbys still apply in Link's Awakening. You still move blocks onto switches. You still light torches to open doors. There are even rooms in which you need to kill all the enemies before you move on. Despite all the sameness, Link's Awakening is a surprisingly deep experience that I'm happy is available on the eShop because more people that experience it, the better. It isn't my favorite Zelda game per se, but it is right up there with the best of them.