Friday, March 2, 2012
Gargoyle's Quest II: a game about shooting fireballs and sticking to walls
One of the last game I ever played on my NES was Gargoyle's Quest II after acquiring it from a local pawn shop. While the game doesn't do anything remarkably groundbreaking, on the surface it is a basic get from point A to point B platformer, it does contain fun RPG elements that will keep you coming back for more.
Technically Gargoyle's Quest is part of the Ghosts'n Goblins franchise. The game follows Firebrand a warrior from the town of Etruria. As he sets out on his journey, the Black Light suddenly appears and destroys his home. He then sets off to reveal the mystery of the Black Light, and punish all those responsible for the destruction of his home.
Most of the gameplay is done from the top down perspective as Firebrand is traveling across the Ghoul Realm. Action areas switch the view to a side-scrolling perspective, where Firebrand is able to fire run, jump, cling to walls, and shoot fire projectiles at enemies. There are several items that can be obtained throughout the game that alter Firebrand's abilities and increase his power, one of which allows him to fly. Out of all the Capcom titles that I own on the NES, this is perhaps the one I have played the least. Regardless of that fact, it is still an enjoyable game and should be picked up if found on the cheap.